blog.omine.net

First vvvv experiment

April 16th, 2009

This is a quick experiment made with vvvv.

Just spinning spheres and moving textures.

Audio reactive GLSL tentacles

April 4th, 2009

Continuing my GLSL studies — now with dynamic lighting (vertex shader) and texturing (fragment shader).

This application runs at 35fps at 1280×720 pixel resolution on my ATI HD 4850 card. There are 1024 tentacles, drawn with gluCylinder — I guess this can still be optimized.

Made with OpenFrameworks v0.06 and GLFW.
Music: “M” by Telefon Tel-Aviv.

Johnnie Walker Black Label

March 19th, 2009

New Brazilian website for Johnnie Walker Black Label developed at colmeia. It’s a linear experience, with simple interactions, throughout which visitors learn more about the history and the uniqueness of the whiskey.

In this project, I was responsible for developing the website framework, splitting the content in modular blocks, and making it easier to insert and update content.

Full credits here.

GLSL Tentacles

February 23rd, 2009

Replaced the small spheres by cones distributed over the big sphere’s surface. Blur amount is controlled with the mouse.
Made with OpenFrameworks.
Music: “My Two Nads (Dad Reprise)” by Out Hud.

GLSL Blob 2

February 22nd, 2009

Lightning the scene with the vertex shader.
Made with OpenFrameworks.
Music: “Trash Scapes” by Ellen Allien.

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