blog.omine.net

Archive of April 2009


First vvvv experiment

April 16th, 2009

This is a quick experiment made with vvvv.

Just spinning spheres and moving textures.

Audio reactive GLSL tentacles

April 4th, 2009

Continuing my GLSL studies — now with dynamic lighting (vertex shader) and texturing (fragment shader).

This application runs at 35fps at 1280×720 pixel resolution on my ATI HD 4850 card. There are 1024 tentacles, drawn with gluCylinder — I guess this can still be optimized.

Made with OpenFrameworks v0.06 and GLFW.
Music: “M” by Telefon Tel-Aviv.